The 3DS press event was this morning. It’s going to be $250 in the US and comes out on March 27. There doesn’t seem to be any announcement yet about the prices of the games; I have read that the Japanese game prices for it will be the equivalent of $58 to $72, which would [...]
On, to Weekend
Finished Assassin’s Creed: Brotherhood this week. The ending mostly tied things up for Ezio but was a cliffhanger for Desmond, and didn’t provide the answers I was hoping it would. I did enjoy it though and I’m looking forward to AC3, however if they keep dragging it out and never conclude the story (as they’ve [...]
AssBros
(possible spoilers for Assassin’s Creed: Brotherhood ahead) Went to bed way too late last night. I was playing Assassin’s Creed: Brotherhood, and just found the final puzzle thingy left by Subject 16. The reward there was somewhat… cryptic, but it seemed like it might be implying that the Assassins are all dead already and that [...]
Where Fable 3 Goes Wrong
Is it too soon to write about Fable 3? My wife hasn’t finished it, so I’m sure it is for some (Keisha, stop reading this until you finish it; there are some spoilers).
MineCraft
With as much attention and money as MineCraft has been getting lately, I won’t be surprised if some company makes a clone of it, possibly even releasing before the original reaches full release, since it is the work of one person. Really though, it deserves the attention. I haven’t bought it (yet), I just played [...]
Cryptic
There’s a new interview at Rock, Paper, Shotgun with Jack Emmert from Cryptic discussing the recently-announced game they’re working on, Neverwinter. I have a hunch that it will flop, with all the attendant consequences for Cryptic and Atari that implies. I could be completely wrong; it wouldn’t be the first time nor the last.
StarCraft 2′s Story Tricks
This post over at Rock, Paper, Shotgun points out the trick StarCraft 2 pulls on players with the way it handles their decisions. I noticed it also, and thought it was interesting. But it isn’t hard to figure out this is what’s going on while you’re playing, especially if you compare your experience with that of [...]
15 years later, the Virtual Boy is back
But this time no one is laughing. Hardcore game developers/publishers who aren’t the usual suspects for Nintendo handhelds are falling all over themselves to make games for it, if the list of games lined up for it so far is any indicator. It’s a disruptive masterpiece, and has had Nintendo getting all the attention at [...]
Assassin’s Creed 2
This post contains spoilers.
Achievements
While reading this Malstrom blog post this morning, I realized something interesting: Achievements/Trophies/whatever can reduce the desire to keep a game, increasing motivation to resell it. Sure, they can create some sales from people playing the gamer score metagame (who will just turn around and resell it once they’ve got the points), but consider a [...]
Obligatory iPad Opinion/Speculation/Analysis
Almost everyone seems to have an opinion about the recently-announced Apple iPad.1 If you don’t, I may surmise that you either a) live under a rock, or have been distanced from the internet and tangential media and people enough that you have not yet heard about it, or b) you do not have any opinions at [...]
Appvent Calendar Games: Thoughts (Part 2)
Here are my thoughts on the rest of the games I got through the Appvent Calendar promotion. Thoughts on the first few are here.
Vision of the Future
I found this blog, subscribed, and read this article a couple days ago. It’s really interesting stuff about how business really works. If you’ve been reading Malstrom’s Articles about Blue Ocean Strategy and Disruption, this should interest you.
Happy New Year
It’s been almost a month since my last post here. Nice. Ah, and it was about the first few games for the Appvent Calendar. Guess I’d better write the second half, with thoughts on the rest of them, soon.
