Been a while since I posted here, huh? Hmm. : /
Well, an update on what I’ve been doing:
I am starting work on a video game version of Stardust (you may recall that Stardust is the working title of my board game side project—or you may not), using XNA Game Studio 2.0, which I hope to eventually make available on the Xbox 360 (through Xbox Live Arcade or the as-yet-unannounced XNA distribution mechanism, if it is suitable). XNA was chosen because I like the ease of programming in C# and it’s kind of cool to be able to make games that work on the 360 (functionality I have not yet tried, since I don’t plan on paying the $100 for a year of the Creators’ Club until I have something worth testing on the 360). This is the first time I’ve done any graphics programming (I haven’t even done a custom Windows forms control before), so the fact that XNA makes it a bit easier is another benefit. I’m doing the graphical stuff first because it is good motivation when I can literally see the progress I am making. So far it basically just draws the board.
Continue reading Wholly Crap
Saw Stardust (the movie) on Friday and it was awesome. Go see it.
Still making progress on Stardust (my board game project). Much left to do, but I’m enjoying it.
Continue reading quickie
Well, I haven’t written much here lately. I guess I kind of wonder sometimes what to write about, even though I have things on my mind. There is a fear of having ideas stolen if I reveal too much here, and so, about things I’m creating, I say little or nothing. Mundane things often seem too mundane to write… etc.
Continue reading Getting back into the “swing” of “things,” or: To Blog or Not to Blog
… they’re deathly.
This is the part where people smack their heads, and I laugh.
Anyway, last week I was diverted from working on Stardust and pretty much everything else because I was re-reading Harry Potter and the Half-Blood Prince (Book 6), in preparation for the Saturday release of Harry Potter and the Deathly Hallows (Book 7, the last one). Now I’m reading Deathly Hallows but sharing it with my wife, so I’m not quite halfway through yet (when Half-Blood Prince came out I had finished it the same weekend it released). She gets to read it while I’m at work, since I probably should be doing some work, and I get to read it when I get home.
Continue reading Watch out for the hallows…
I came up with a codename for the side project mentioned in the last post. It is Stardust. It’s named after the Neil Gaiman novel (and movie, releasing August 10th in the US) which I haven’t actually read. I’m waiting until after I see the film so that the movie can be good and the book can be better, rather than the book being good and the movie being worse. But I know I will enjoy both.
Continue reading ok, got it
Since last Tuesday I’ve been working on designing a boardgame. Haven’t come up with a codename for the project yet, but I’m excited about it. I think it is the first side project I will complete (as progress on the design is going so well… I am hoping to have it playable by next week), and so far I’m really looking forward to playing it myself; it sounds fun to me even though I’m the one who’s creating it. I guess that’s how it should be. I’m also having a lot of fun creating it.
Continue reading a new side project